;1911 weapon spec 117
;Requires FPSC v117

;GUN Model File Requirements

;GUN Settings

MUZZLECOLORR   = 252
MUZZLECOLORG   = 150
MUZZLECOLORB   = 54

muzzleflash	= 4
muzzlesize	= 15
brass		= 4
smokedecal	= gunsmoke
damage		= 12
damagetype	= 1
scorchtype	= 2
reloadqty		= 7
accuracy		= 2
range		= 2000

;GUN Visuals
textured      = 
effect        = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency  = 0
weapontype    = 1

;GUN Sounds

sound1	       = fire.wav
sound2	       = reload.wav
sound3         = dryfire.wav
sound4         = cock.wav
sound5         = 
fireloop       = 2000

;HUD muzzleflash position

horiz	= 4.2
vert	= 0.75
forward	= 14.5
alignx	= 2.5
aligny	= -1.5
alignz	= 18

;HUD animation frames list

keyframe ratio = 1

select         = 1,9
Idle           = 10,38
Move           = 39,61
Start fire     = 63,64
end fire       = 64,69
;automatic fire = 64,69
reload         = 71,112
cock	       = 113,140
putaway	       = 142,150

;HUD sound frames list

soundframes    = 3
sframe0        = 64,1
sframe1        = 73,2
sframe2        = 120,4

;AirMod / 117 Settings

firerate		= 4

zoomaccuracy	= 10

rotx		=-2
roty		=6.6
rotz		=0

chamberedround	= 1
noautoreload	= 1
nofullreload	= 1
runacc		= 8

recoily		= 70
recoilyreturn	= 95
recoilx		= 8
recoilxreturn	= 90
zoomrecoily	= 50
zoomrecoilyreturn	= 98
zoomrecoilx	= 5
zoomrecoilxreturn	= 95
zoomalignx	= 2.4
zoomaligny	= -1.7
zoomalignz	= 12
zoomgunlagspeed	= 5
zoomgunlagxmax	= 2
zoomwalkspeed	= 0.3
zoomturnspeed	= 0.2
zoomturnspeed	= 0.2
gunlagspeed	= 10
gunlagxmax	= 3
gunlagymax	= 3
simplezoom	= 1
simplezoommod	= 3.4
simplezoomacc	= 0.1
simplezoomx	= -2.52
simplezoomy	= 1.2
simplezoomspeed	= 4
simplezoomanim	= 0
simplezoomflash	= 1
runy		= -1